Gabriel Barletta
Graphic Designer
Web Designer
Storyboard Artist
Art Director
Illustrator
Photographer
Telling the Story Behind Every Character
Keya Mahata: I started my journey when I was 12. My brother pushed me a lot to explore my creativity. After that, I went to a Fine Arts college where I did a 4-year graduation course in Applied Arts. There I explored drawing, oil color, and digital painting. After finishing my graduation, I started my journey in gaming as a concept artist.
Keya Mahata: I have worked for Zynga games, Aristocrat games, Googi games, Dragon war games, and Ubisoft games.
I am more into character designing. I can do realistic, semi-realistic and cartoon style as well. My key strength is my colouring style.
Keya Mahata: I am more into character designing. I can do realistic, semi-realistic, and cartoon styles as well. My key strength is my coloring style. First I create a mood board, then start exploring for drawing before going into coloring.
Keya Mahata: In caricatures, I have to focus more on the character’s facial expressions and their overall features. But with game characters, I have to explore their entire story to be able to design them.
I am more into character designing. I can do realistic, semi-realistic, and cartoon styles as well. My key strength is my coloring style.
Keya Mahata: When starting a new project, I want to give 100 % of my skill in designing and coloring, where people can relate to it.
Keya Mahata: I love the paintings of Karla Ortiz, Jason Seiler, Tianhua Xu. They are my favorite artists. So I always want to achieve quality like them.
Keya Mahata: Most of the time I prefer Photoshop for work.
Keya Mahata: Mafia War was a memorable project. The client highly appreciated my work.
Keya Mahata: In the current world, people are exploring the digital world very well. But my point of view is that our first priority should be the art part. Technical aspects should be our second part. If we are good at our art skills, we can explore with any software.