
Kevyn Smith
Web Designer
Art Director
Graphic Designer
Creative Director
Production Artist
Animator
Generative AI
Information Architect
Marketing
Product Designer
Video
User Researcher
Strategist
From Moving Pictures to Visual Effects
Sterling: I love to create, make, and design. So many inspiring films have influenced my career.
Sterling: Adobe medium and Gravity Sketch design and creative using VR as a primary sculpting and design tool.
Sterling: 9 times out of 10 all projects hold a challenge to overcome, staying flexible and creative in the process is important. Small tests lead to broader solutions.
“Small tests lead to broader solutions. 9 times out of 10 all projects hold a challenge to overcome, staying flexible and creative in the process is important.”
Sterling: Quoting is half the work, the rest is planning, production, and communication.
Sterling: Using VR to create designs for sci-fi ships, and 3D printing to visualize the perceived or directed product.
Sterling: Sculpting and 3D printing a suit for film, this was then prefabricated to foam latex – the spec was from concept art and I was responsible for the digital sculpting and pipeline to manufacture the suit to 3D print, which I also was responsible for the dimensional accuracy of fitting the actor and printing process. Overcoming this was a process of testing and checking, the final parts were then double-checked for fitment. Attention to detail is key.
Sterling: As a VFX producer I know the importance of a production pipeline and working with teams and departments to keep a smooth efficient workflow connection. Relationships are important in team development.
Sterling: I think it’s exposure to industry technique, as well as my own driven interest to pursue creative technology.